Thursday, 20 December 2012

2000-word Self Evaluation for Experimental Film 'Iguana'

Creative Media Practice Project End of Semester
2000-word Individual Self-Evaluation


Explain the concept for your work, try to outline your idea clearly and concisely and indicate where your influences and inspirations for this piece have come from? Consider the intended audience for your work and consider how you would like the project to be received; is there a particular age group or background for example that the work is aimed at?


The concept of this experimental film is based on a man bored of living, not suicidal but one that despises mortality. An intuitive logical introvert, an unhealthy rational thinker that is unhappy with his life and has a realisation that he should seek for the opposition. He works in an office and has to wear a suit everyday, gradually in the film, it shows the character slowly transferring himself from the office environment into nature, his appearance also changes when this happens. The character is a protagonist that switches roles to an antagonist (himself) that forms a disdain for technology, a neo-Luddite that suffers from neuroticism and self-deprecation. It shows a cycle of human nature in which we cannot escape but to experience. This idea was inspired by the film Holy Mountain (1973), the pink wig from quirky films such as Clockwork Orange (1971), Party Monster (2003) and Moonrise Kingdom (2012), the smoke pellets idea was from Toro y Moi's music video 'Talamak', the broken mac products was just lying around my friend's house and we needed interesting props. The vomiting of black goo idea is from Begotten (1990), Exorcist (1973) and Prometheus (2012). Combining all these influences of the 'Kafkaesque', the quirky and the grotesque, it almost had a Kubrickian element to it as well. I thought it had a bit of avant-garde element to it which is what experimental films are all about.
The narration that circulated around this idea included:
"My inevitable death and disintegration makes me ill."
"The iguana bites those who do not dream."

The intended audience for this film is for people who are interested in surrealism and philosophy, middle-class background, mainly people ages roughly between 20-30years.

Give a detailed critical analysis of the finished piece of work for this project, try to consider your work as a member of an audience and recognise what has worked well and what has not been as successful in your project. Try to be objective and weigh up the pros and cons focusing on the positive outcomes as well as the areas that have room for improvement. Reflect on what you would change if you could make the work again?


The pink wig idea stemmed from films such as Party Monster (2003) which included 'Club Kids' that wore outrageous high-fashion clothes, make-up and wigs. I thought this would contribute into the film more because the main agenda was to show extreme oppositions, even if it was his appearance, I felt that it benefited our experimental film aesthetically. The character starts off with brown hair and wearing a suit and ends up with a pink wig and a poncho, therefore the opposition is highlighted extremely. The contrast of his artificial pink hair against nature evokes a sense of surrealism and a sense of unease. I remembered a comment from Debbie saying it was 'creepy' and that was exactly what I was going for. This idea of 'creepiness' derived from watching a few Dada experimental films such as Ballet Mecanique and Begotten, with this in mind, I combined a comical pink wig with something grotesque like the character vomiting out black goo.  Shot composition ideas were also considered using Kubrick's Clockwork Orange, his whole show reel of shots were presented in the book such as when Alex is smiling with his vampire teeth, I’m going to direct Ben to smile with black liquid coming out of his mouth, in this case, he looks disgusted which wasn’t the way I imagined the shots to turn out. 


'My inevitable death and disintegration makes me ill' is inserted into the narration at the end of the film, to describe the character's situation. This is when the character is seen wearing a pink wig, fake eyelashes, wearing a poncho meditating and sitting in a lotus position with smoke coming out from behind in a forest setting. I bought some black food colouring that could intensify the aesthetics of him vomiting black goo. This was inspired from the unpleasant Begotten (1990), an experimental horror film about Genesis. Aesthetically, most of the audiences liked the photography but was struggling to understand the meaning. Some of my friends even wrote me paragraphs of what they thought the film was about, it really depends who we show this film to.

The things that I could improve next time is to be aware of errors we make during editing sessions, such as our film equipment was seen in the mis-en-scene. Apparently the pink wig didn’t work, the way to fix this is to remove the pink wig and could have thought of different ways to show oppositions and through wider perspectives. Ideas, pre-production and shot lists could have been more organised. Different editing techniques could have been implemented more professionally.
The way I wanted the audience to receive this experimental film is that it's so abstract that people would have their own interpretations, my aim was to make viewers think outside their comfort zones and watch something non-linear. It's Eisenstein's theory of intellectual montage, with the equation of x+y=z, 'z' being a new meaning created through a series of montage that only exists in the audiences' mind. An example of this being used in the editing is when there was a pan of the forest trees overlaying Ben in his suit, 2 images over-layering each other with 55% opacity. This was repeatedly done with Ben with the pink wig, to show the integration of human and nature.


It was interesting how I evoked some philosophical thoughts within a few viewers, it was definitely great to hear people's interpretation on it. Especially how we decided to end the film with a suggestion that the ending was the beginning of the character's journey as well, it's a very contradicting idea but it matched the genre well, showing the nature of oppositions and what happens when this integrates and disintegrates. "As above, so below."- Hermeticism


Describe the process of making the work and your individual contribution. Did things work out differently from the way you had visualised them at the planning stage? What production issues did you encounter that caused problems during the creative process?

A range of sounds were recorded around Sheffield, the idea of the experimental film is to show the binary opposition between civilisation (city) and nature, how both of them clash together with connotations of the inevitable human life cycle. It could have an idea of man against machines as well, its adverse effects will be presented. Tom Cunningham and I decided that we will split the roles in this production, I was in charge of the Director/Writer/Sound producer side whilst Tom was in charge of the cinematography and film editing. Both of us will be mixing jobs as well to get it on the right track. At the beginning, we used a Marantz and recorded sounds of ice cubes in a cup, door slamming, food wrappers, leaves rustling, car engines, hydrophone in a fountain, people talking and all this is edited with the experimental sounds I created with Thumbjam that was uploaded on soundcloud to show my progress. (https://soundcloud.com/huxleygirl)

"The iguana bites those who do not dream."

I recorded these phrases of David speaking and then edited it into the soundscape using Soundtrack Pro, effects were applied especially the word 'dream', I had to duplicate a small segment of the word and pasted it on a different stereo track so the word 'dream' is amplified.

I played around with Thumbjam on my iPhone 4Gs, there's a variety of instruments I combined together such as the Hammered dulcimer, Round Sine, Tenor Sax, Musical Saw and a range of Synth strings sounds. I wanted a continuous ambient atmosphere so I edited a Synth track over the entire soundscape so it all blended together as a whole. Thumbjam retain no copyright on recordings made using their software therefore I am free to use this in my work. The editing of all the sounds took about 5 hours and some tweaks that took an extra hour. I mostly played around with the effects, over layering soundtracks and samples I made, using reverb on footstep sounds and changing EQ levels.


What the sound design looked like on Soundtrack Pro
Music influences included the song ‘Hazy Bones’ by Cut One, I told my friend David to play a riff from this song and I recorded it. A short monologue from 'Aleister Crowley Most Evil Man in the world' BBC Documentary was used in the soundscape as well. Moreover, An actor called Ben Wardle was found using the Facebook drama group which was an absolute necessity.

Tom and I finalised the editing on Final Cut Pro X, it was difficult at first but I prefer FCPx because it is simplified. One of the advantages would be that transitions don't need to be rendered and exporting the film was quicker. It took 3 sessions of shooting over the course of 3 weeks with 3 different locations (Office, Alleyway and Forest scenes) with the same actor. The editing took about 12 hours all put together with 5 different sessions. The filming probably took about 7 hours in total with 40 minute footage condensed into 2.54 minutes.


I was in charge of the props that cost less than £15 such as the smoke pellets cost £6, the white cloth £2, brown dye £2, the black food colouring £0.84, the dv tapes about £5, the pink wig and eyelashes are my own possession. The broken Mac products and hammer belonged to my friend David but he didn't mind us damaging it. Finding a volunteer driver to drive us to Endcliffe Park for the film shoot was difficult because the equipment we had to carry between two of us would be a major pain. At the end, I found a volunteer driver from a facebook film group. Many thanks to Thomas Fox that kindly drove us there and drove us back.
During the planning stage, we were focused on the idea of the clash between city and nature. I wanted to show this in the most artistic way as possible so we just started filming the actor doing insane things like smashing the keyboard in an alleyway, it is a generic idea but I thought a destruction of an object was necessary to show the disintegration of the character's mind. We were also thinking of using weapons such as a knife but chose a hammer instead. This all sounded ridiculous but filming it with the fake blood applied at the end of the hammer and directing the actor to smash it, was a strange sight. I wanted to make the character do strange activities such as plugging a usb into a tomato because this would provoke perceptions and ideologies from viewers, it would make them think about it during the viewing of the film. It is these small inserts of strange happenings that create a sense of unease and surrealism.

It is important to write in detail about what you have learnt during the project both technically and creatively. Outline specific skills you have developed because of making the work and new methods or approaches you have experimented with.


During this project, I've learnt that sound is equally as important as moving image because it engages and controls where audiences’ perceptions lead to. I've never used Soundtrack Pro before so it was exciting to create my first experimental soundscape with the software. Comments from the critical review session were helpful, most people said the soundscape was cinematic but I did record my friend playing guitar at the end but the other instrumental sounds were created through Thumbjam.  Technically, I learnt how to use EQ levels, reducing noise, applying the right amount of reverb, checking levels, creating tracks and correcting pitch of sounds. In final cut pro, I learnt how film clips could be dragged inward and outward more appropriately and errors could easily be changed without any drastic changes to the experimental film. An example would be syncing sounds with the moving image, that was challenging but we managed to make it work. There was about five editing sessions we did for the film. I experimented with the colour palettes which was fun because Tom and I aimed for great photography in each shot and didn’t want to include any shaky camera work. I treated the whole experimental film as an art photography piece with each shot having some sort of specific mood to it, such as hue/saturation and contrast along with the teal/orange look.

Reflect on how you worked as part of a team. Did all members contribute equally? What are your strengths and weaknesses when it comes to teamwork? How can you improve your teamwork skills?

I participated a great amount in this creative media project, finding an actor and a volunteer driver, gathering props, creating the whole soundscape, suggesting shot compositions and did some editing (overlaying tool), suggesting locations to film the scenes thus constructing a decent experimental film. Both of us did a great job in our roles, a lot of people liked my sound designing which is good to hear as this was my first time using Soundtrack Pro. At first, I had trouble communicating with Tom but once I thought of an initial idea (City vs Nature), he was enthusiastic enough to develop and pitch in ideas therefore contributing more to the production. He’s a fantastic cinematographer and is eager to use his creative eye, using his strong cinematography skills and capturing beautifully composed shots. He’s hard working and it was a joy to work with Tom. I realised the most important thing about team working is communication and the ability to share your ideas with peers, contributing as much as you can, thus creating amazing outcomes. My weaknesses in teamwork is when partners are too close-minded to share their ideas or disregarding my ideas, an agreement of ideas between partners is a must. Moreover, I find it difficult to engage with a project if I am not inspired enough or a person in the group is dragging everyone down. Luckily, Tom was a hard working student and I was happy to put forward my strengths and abilities into the film. We had a mutual desire for the film to be intense and cinematic which made our collaboration of this experimental film worthwhile.

Wednesday, 12 December 2012

Experimental film analysis

Ballet Mécanique (1924)



Ballet Mécanique belongs to the Dada movement, it is not 'art', it is 'anti-art' according to Hans Richter. Its beliefs of anti-commercialism and an anti-sensibility is represented throughout the whole film, it opposes traditional art in every way possible and it is intended to be unattractive and Dadaists hope to invoke negative reactions from audiences and a sense of unease.

Dada was started by a group of 'rebel' artists in Europe during World War I who were discontented about art, war and the world as a whole. Although Dada has indeed had some affects in art, it wasn't a traditional art movement. Its founders’ purpose was to shake the art world to its core while protesting the war.

Black and white films have not really been an appeal to me, I'm more drawn to colour cinematography because I prefer to use colour to depict what I see. This could be because I often used oils to create paintings on canvases in Fine Art, during my A2 level course. Concentrating on details and creating moods is what I was always good at, although I concentrated on eyes most of the time. I am not sure if I liked this film but I thought it was exciting, the perpetual movement of cogs and shapes, the mechanical woman with her eerie smile, her doll-like and robotic qualities; it was uneasy to watch at times with the ideology of objectifying women, established through phallic images. Combining sexual symbols with machinery reminded me of H.R. Giger's artwork, he's a surrealist painter, sculptor and set designer. The repetition made me feel restless and trying to relate to this film was difficult. However, I could see a glimpse of what artists were like during the revolution in WW1. Surrealism has always been my favourite art genre, this post-Cubist art film taught me a different variety of anti-conformism in film narrative. It also reminded me of Futurism with the 'violence, speed, youth and technology'.

A quote from Marinetti to support my final point: "Marinetti expressed a passionate loathing of everything old, especially political and artistic tradition. "We want no part of it, the past", he wrote, "we the young and strong Futurists!" The Futurists admired speed, technology, youth and violence, the car, the airplane and the industrial city, all that represented the technological triumph of humanity over nature, and they were passionate nationalists. They repudiated the cult of the past and all imitation, praised originality, "however daring, however violent", bore proudly "the smear of madness", dismissed art critics as useless, rebelled against harmony and good taste, swept away all the themes and subjects of all previous art, and gloried in science."



Begotten (1990)



Begotten was released in 1990 that looks like it should be released along with Ballet Mecanique and Luis Bunuel's Un Chien Andalou in the 1920s. It belongs to the Dada movement, there is nothing aesthetically appealing about Begotten (1990) but I can appreciate it on an intuitive and intellectual level. These three films should unite together, maybe they'll create the ultimate iconoclast avant-garde surrealism art film with eye slits, men disemboweling themselves with straight razors and mechanical women smiling and dancing with the movement on cogs. I don't recommend anyone watching Begotten (1990) if they are not into surreal experimental films, but seeing small segments of it made me curious. 

So I did a research and found out that it's about when "a time is depicted that predates spoken language; communication is made on a sensory level." The film is surreal because it contains allegorical grotesque images of sufferings during rituals, laced with avant-garde visuals and a hypnotic ambient soundtrack. The evoking and derangement of the senses the film causes within the viewer, relies on the fact that it has no dialogue and no narrative structure according to traditional codes and conventions, the themes of cosmic death and rebirth seem to be a fading impression of the plot. Begotten (1990)'s intention is not set out to entertain, and it does not entertain, therefore it is anti-art and it belongs to the Dada movement that lasted between 1913-1923. 

We tend to find modern filmmakers trying to conjure ideas that are dead, influences that we have lost in the past and trying to re-create it in modern times. I guess that it could be called 'avant-garde' in the Dada art genre. The film has heavy grain, dark contrasted gritty image that is distorted throughout the whole film, you could faintly make out the abstract forms, it's about God dispelling himself with a razor venturing into a barren landscape, depicting god, mother earth and the son of man. 


There are three protagonists (God, mother earth and son of man) venturing into this dark, gritty and surreal world, it is experimental at its best. It's a metaphorical film that provokes nihilistic ideologies and religious thoughts. Apparently, Begotten (1990) is suppose to be one of the most important films in modern time according to Susan Sontag, a novelist and photographer. I could very much appreciate the art house element and achievement on the surrealistic aspect of the film and its ability to provoke reactions from audiences because it somehow liberates our minds from traditional narratives. The interpretations of cruelty with the destined violence of life and it's an overpowering and forceful viewing experience.  

"Every frame in the film was transformed in post-production: the black and white contrasts were turned up to 11, and flickering, pulsing light effects were added.  These efforts turned the finished, reconstituted images into something abstract and mysterious.  The effect is like looking at a world that’s been wrapped in wet newspaper, or watching a series of faded, archival crime scene pictures stitched together to make a film.  The visual transformations are utterly unique.  And, the grotesque images of suffering are alternated with images of aching natural beauty: moonrises, a black bird flapping across the sky, sunlight streaming through the rushes.  At times, the picture becomes so scrambled that it can be difficult to make out what’s “actually” appearing on the screen, which adds to the movie’s dreamlike effect.  Even the film’s harshest critics would be hard pressed to deny that, at least on the technical level, the film brings something original, impressive, and praiseworthy into existence.” BY , ON JUNE 22ND, 2009



Yet again, Begotten is one of those films that remain like 'nothing else' in the modern cinematic universe. I certainly don't consider this as art in an aesthetically beautiful sense, it's more of an escape from reality and it's a film that makes you think outside your comfort zone, rather than capturing the beauty of real objects. It has crossed the realm of reality and entered the world of the grotesque and pain. 

A recent article I read about Surrealism

Sunday, 9 December 2012

Filming 'Iguana'


The last scenes of the experimental film was done at Endcliffe park with Tom Cunningham, Ben Wardle (actor) and Thomas Fox (volunteer driver).



Influences of shot compositions from Stanley Kubrick's Clockwork Orange containing every reel of film shots in the Clockwork Orange film. This shot composition will be used in the scene where Ben spews out black colouring.









Smoke Pellets to create a calm and surreal atmosphere


Pink Wig, Stanley Kubrick's Clockwork Orange, Broken iMac G4 Sunflower desktop and brown Dyed white cloth. I really like this picture because I gathered all these props by myself from different places and I wish to make visions happen more often.




Dyed brown cloth for a prop.


























































List of Shot composition ideas






We treated the tripod as a skeleton, an entity that is always with us, we filmed Ben's hands when he was typing on a keyboard from a high angled perspective. Close-ups of Ben's face was filmed in a high-angle shot to convey vulnerability.


Storyboard of the fast cuts in 'Iguana' created in the beginning of November, and we filmed 'Iguana' in Decembe



































Originally, Tom and I had the idea of the character entering an empty white room and finding a black cube in the middle of the room. That idea didn't work out.

Description of the picture above:
Introverted iNtuiting involves synthesizing the seemingly paradoxical or contradictory, which takes understanding to a new level. Using this process, we can have moments when completely new, unimagined realizations come to us. A disengagement from interactions in the room occurs, followed by a sudden “Aha!” or “That’s it!” The sense of the future and the realizations that come from introverted iNtuiting have a sureness and an imperative quality that seem to demand action and help us stay focused on fulfilling our vision or dream of how things will be in the future. Using this process, we might rely on a focal device or symbolic action to predict, enlighten, or transform. We could find ourselves laying out how the future will unfold based on unseen trends and telling signs. This process can involve working out complex concepts or systems of thinking or conceiving of symbolic or novel ways to understand things that are universal. It can lead to creating transcendent experiences or solutions
Description from Cognitive processes

Our final edit of 'Iguana' on Final Cut Pro X:
Tom and I decided to use the transparent overlaying tool combining the city shot of Ben with the forest shot, repeatedly with the transformed antagonist blending in with the forest scenes. This is done to show the disintegration of the character, his original and transformed-self disintegrates in nature in an inevitable fashion. 

Saturday, 1 December 2012

Exhibitions and Art shows

Site gallery

Ernest Edmonds: Light Logic 
17 November 2012- 2 February 2013
"A pioneer of computer generated art in the 1960s, and now creating generative sculptural light installations, Edmonds’ work references minimalist constructivism alongside a life-long interest in chance and change.  Exploring how new technologies produce new relations between artists, audiences and things, Light Logic marks the first UK solo exhibition of the artist for a decade.  Edmonds currently lives between Sydney, Australia and Hathersage, Derbyshire and has exhibited widely throughout the world
This exhibition and conversation has been supported by The Henry Moore Foundation and De Montfort University. Ernest Edmonds has received support from the Computer Art Society and through Arts Council England’s Grants for the Arts."

I went to visit the Site Gallery next to the work station, it had Ernest Edmonds' mathematical artwork on display. The Shaping Space installation had square shapes changing and rearranging themselves every 2 seconds, it reminded me of of the video game tetris and Conway's game of life:


I've learnt that Ernest Edmonds as an artist- generates artwork through a computer and the whole exhibition displays computer generated art. It definitely took me to a different perspective of the digital world, how it has its own coding language and how he constructed art with numbers. The art is generated by numbers through machines which is fascinating.
'A new generation of digital artists is emerging; those who have been brought up on internet, who have no connection to hand-written algorithm or the slow computing of the 1970s.' These type of artists might be responsible for the 'development of art history from dada into digital'.


A collage I did of the exhibition:




















Prism 13
Prism 13 event

My friend Andy invited me to this event, so I decided to check out Prism 13 on the 23rd November 2012. It was an interesting experience of Sheffield's art culture. I really enjoyed it. The art show contained experimental films on projectors, a live ambient chillwave band called 'Blessa' and lovely mulled wine was sold at the bar. I even ran into one of  my sound lecturers Daryll Peat and spoke with him, he had contributed in a sound installation piece. I thought it was inspirational how the sound was intensely cinematic against the animation.

"PRISM is one of Sheffield’s leading contemporary art events, bringing together emerging and established artists, designers and performers.
As a one-night event featuring a variety of work, screenings and live music, PRISM is an opportunity to see exciting creative work in unusual venues across the city.
Having previously worked with the likes of Museums Sheffield, Bank St Arts and S1 Artspace, PRISM is back for its thirteenth event at the Hutton’s Building. Expect a wide range of creative talent, live music, and a well stocked bar."


Experimental films with random shapes over industrial buildings, an animation and soundscape by Daryll and an endless metronome conveying boredom

Film of endless snow falling















Simon Pruciak's art, this could be an inspiration for 'Asesinato'











Standing in the gallery hallway 









Ambient/Chillwave band 'Blessa'



All images and videos are taken with my iPhone 4Gs and edited by Phoebe Jaspe with Collage, except the Prism 13 poster.